Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-D75Ly-KiOhT-HavuW-ECx8k-WNmkP | 24/12/8 | 147.0 | 1.98 | 2026-06-30 11:20:16 · 31m 16s | |
| CSGO-HE33h-8ys2r-aiZmH-nBY8R-7mw9H | 22/16/3 | 86.5 | 1.46 | 2026-06-30 10:42:49 · 31m 2s | |
| CSGO-9wEyQ-uPoNV-FZxia-Cu4Fw-4CZAB | 18/14/5 | 89.7 | 1.36 | 2026-06-16 20:25:21 · 28m 27s | |
| CSGO-2O2o6-OdGSS-rz8VY-hwsuB-o9XDJ | 8/15/7 | 62.3 | 0.75 | 2026-06-16 19:47:22 · 27m 11s | |
| CSGO-KBO9a-x6XEn-M9Rp9-mmzG4-VeruL | 13/17/5 | 74.5 | 1.02 | 2026-06-16 18:28:36 · 25m 38s | |
| CSGO-ix6Kp-xA434-zZFHf-TFKNs-vhjTL | 7/19/5 | 51.2 | 0.53 | 2026-06-16 17:54:01 · 31m 14s | |
| CSGO-wKKL9-U7WHD-3oRCe-svDTq-d34uC | 11/15/3 | 72.4 | 0.84 | 2026-06-16 17:17:32 · 26m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.