76561197999100267
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-5%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Ban History
-4%Base penalty -40% × age weight 0.1 (12.5y old ban)
Cross-Platform Consistency
-5%FACEIT level 10 (6+) but no FACEIT match in 180+ days while still active elsewhere
Our Own Match Data
-17.3%Peak single-match outcome anomaly 33.6/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — only 2 of this player's matches analyzed so far, so this is provisional.
12.1% of kills through smoke (penalty scales above 8%)
Low mean preaim 5.99° with a tight 4.66° spread across 42 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 2 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-399nJ-nniqC-ptrK8-CCJOQ-3HZkF | 33/17/5 | 129.0 | 1.91 | 2026-06-24 14:03:15 · 36m 20s | |
| CSGO-B3tN4-OncDj-X3cSw-4T87d-LFzQN | 25/12/4 | 127.8 | 1.95 | 2026-06-24 11:55:03 · 28m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.