Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-13.8%Peak single-match outcome anomaly 33.7/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
4.1% of kills through walls across 5 analyzed matches (penalty scales above 4%)
9.5% of kills through smoke (penalty scales above 8%)
2.8% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 5 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-cSQ3F-qUpDq-Wcoow-wtQWV-b6QRO | 9/18/2 | 43.8 | 0.46 | 2026-06-28 19:26:54 · 32m 40s | |
| CSGO-q474v-R4zj2-GHAGN-2YOJM-t8MUD | 18/18/8 | 79.0 | 1.22 | 2026-06-28 18:47:13 · 33m 13s | |
| CSGO-frCLM-3Mbwr-BXonf-afOYd-55vTC | 16/7/3 | 111.0 | 1.79 | 2026-06-24 19:46:55 · 21m 25s | |
| CSGO-YXhVZ-pLVcG-SdKbV-V7TE2-SrYbD | 14/22/5 | 63.7 | 0.81 | 2026-06-24 19:05:01 · 38m 51s | |
| CSGO-c3BiX-oeXhR-wh6Xk-7LuKO-M8MkO | 17/9/4 | 91.9 | 1.65 | 2026-06-14 19:05:05 · 27m 58s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.