76561197998835908
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Profile is private - signals can't be verified
Combined 'can't verify' penalties from private profile/inventory/hours/friends totalled -22%. Being private is a weak signal, not evidence - capped at -12% so privacy alone can't push a clean account out of the Trusted band.
Our Own Match Data
-7.4%Peak single-match outcome anomaly 24.1/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
TeamDocks rating & ADR trend · last 11 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-iQ9f7-d4ysF-uASQ9-LzSdz-CfoAL | 22/18/5 | 101.3 | 1.36 | 2026-07-05 15:27:38 · 35m 45s | |
| CSGO-Y2Lpb-B7VAy-tkQzA-nQay5-jMScF | 15/18/2 | 70.1 | 0.95 | 2026-07-03 20:06:15 · 35m 43s | |
| CSGO-x8Riq-6yfP9-EARTW-NzOq8-MVunC | 13/20/5 | 60.9 | 0.81 | 2026-07-03 19:23:05 · 35m 9s | |
| CSGO-QQO5h-E8OrS-fpDqA-P3PyZ-bFhCG | 20/18/4 | 92.9 | 1.34 | 2026-07-03 18:46:18 · 32m 18s | |
| CSGO-ndJQ6-Zd4yR-ihvUo-wTqGW-YvDBM | 12/18/2 | 59.1 | 0.83 | 2026-07-03 14:27:13 · 30m 32s | |
| CSGO-shRPO-e3Lh8-ak9w9-WYyyY-nFzAC | 25/14/5 | 117.1 | 1.55 | 2026-06-30 18:55:56 · 35m 19s | |
| CSGO-CZM3q-3aUQx-iNcRw-we6yC-jTiLJ | 26/22/7 | 101.1 | 1.26 | 2026-06-30 18:07:34 · 45m 9s | |
| CSGO-jcqTY-e8iay-sN5Tb-u5di6-2LJjC | 13/8/2 | 98.5 | 1.49 | 2026-06-29 21:01:01 · 22m 30s | |
| CSGO-WRJXF-hTTxY-NM8hj-J2nFw-vrzED | 13/15/8 | 105.6 | 1.19 | 2026-06-29 20:27:31 · 23m 20s | |
| CSGO-UVib2-pbn7c-zDx3G-XtULs-nNjeC | 21/8/3 | 107.4 | 1.88 | 2026-06-29 14:47:34 · 28m 56s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.