insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
50
TeamDocks
our rating
Best match
10–8 · 1.17
Inferno · peak rating
Matches analysed
2 · 1.01 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.96 · Normal
HS % 48.3% · Normal
Spray Control 55.0 · Weak
Preaim 7.3° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
50
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
50
our skill index
Ø Rating
1.01
Ø K/D
0.96
Ø ADR
69
Ø KAST
76.5%
Ø HS
48.3%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
13.6%
Ø Kill Distance
15.3m
Duel & utility signals
Ø Utility Dmg
36.5
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$4,236
post-buy, per round
Full-buy Win
74.1%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

50
050100
Impact Rating41ADR41KAST76K/D30Headshot %57Spray Control55Counter-Strafe79Flash Quality25
Impact Rating 1.01
27% weight +10.9
KAST 76.5%
14% weight +10.9
Counter-Strafe 79
10% weight +7.5
Spray Control 55
11% weight +6.3
ADR 69
14% weight +5.9
Headshot % 48.3%
8% weight +4.3
K/D 0.96
11% weight +3.4
Flash Quality 25%
5% weight +1.2

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.