Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Profile is private - signals can't be verified
Combined 'can't verify' penalties from private profile/inventory/hours/friends totalled -22%. Being private is a weak signal, not evidence - capped at -12% so privacy alone can't push a clean account out of the Trusted band.
Our Own Match Data
-7.8%Peak single-match outcome anomaly 32.5/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 10 analyzed matches reads as variance, not a pattern.
Avg K/D 1.47 across 10 of our matches (penalty scales above 1.4)
70% of analyzed matches had a 1.5+ K/D — consistent domination across a real sample
TeamDocks rating & ADR trend · last 10 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-oe24V-pwDWO-qNqr3-4S5Hc-JFSiA | 23/10/5 | 105.8 | 1.77 | 2026-07-04 20:54:46 · 29m 25s | |
| CSGO-k9sZB-UrCfx-9jMEs-mMCa3-ZC9WB | 9/13/5 | 90.6 | 0.96 | 2026-07-04 14:32:47 · 17m 52s | |
| CSGO-eR6wa-E4SRR-nivuL-h9abJ-OKNQC | 25/15/6 | 125.7 | 1.72 | 2026-07-02 19:36:33 · 36m 2s | |
| CSGO-UqHis-5AKRZ-HYwdN-z5hSi-wO8WB | 29/15/6 | 127.9 | 1.90 | 2026-07-02 18:31:10 · 32m 50s | |
| CSGO-74OSL-SChnC-nXKmJ-Nnb5a-kPuSJ | 29/19/5 | 127.2 | 1.80 | 2026-07-01 19:53:40 · 35m 1s | |
| CSGO-FbmNt-9tmu7-w9n39-j2nBR-MS6yD | 20/13/9 | 130.8 | 1.73 | 2026-07-01 19:21:51 · 28m 3s | |
| CSGO-xzbb3-XBWLf-wQrQW-3TZjn-2h3RG | 7/13/3 | 87.8 | 0.61 | 2026-07-01 19:00:36 · 18m 13s | |
| CSGO-WDT9r-fLMKw-FkNce-GNNWo-AYEyB | 27/15/7 | 129.0 | 1.87 | 2026-06-30 19:09:45 · 32m 57s | |
| CSGO-8zDGM-on5Ky-GNzqE-Us5Jb-YPVeL | 20/21/7 | 95.3 | 1.23 | 2026-06-30 18:29:56 · 37m 37s | |
| CSGO-kVxur-5tMio-S8UX2-TkTyk-TYTSH | 27/15/5 | 124.4 | 1.84 | 2026-06-30 17:53:43 · 28m 22s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.