insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
52
TeamDocks
our rating
Best match
25–18 · 1.46
Mirage · peak rating
Matches analysed
6 · 1.06 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.01 · Normal
HS % 46.7% · Normal
Spray Control 71.7 · Slightly Sus
Preaim 7.9° · Normal
CS2 Hours
1,072h
plausible
Account Age
18y
3 months
Steam Level
38
Bans
0
clean
Games
354
7,625h total
Friends
private
Country
DEDE
TeamDocks Rating
52
6 matches with us
database

TeamDocks Match Data

6 matches · our own demo analysis
Performance
TD Rating
52
our skill index
Ø Rating
1.06
Ø K/D
1.01
Ø ADR
79.7
Ø KAST
66.8%
Ø HS
46.7%
Kill-level signals
Wallbang Kills
4.1%
Smoke Kills
5.1%
Ø Kill Distance
22.9m
Duel & utility signals
Opening Duel Win
44%
11–14 openings
Trade Kills
17
teammate deaths avenged
Clutch Win
23.5%
4/17 1vX won
Ø Utility Dmg
35.2
HE + molotov, per match
Ø Equip Value
$3,274
post-buy, per round
Full-buy Win
60%
rounds won on a full buy
military_tech

TeamDocks Rating

6 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

52
050100
Impact Rating46ADR57KAST48K/D34Headshot %53Spray Control72Counter-Strafe81Flash Quality16
Impact Rating 1.06
27% weight +12.3
Spray Control 71.7
11% weight +8.2
ADR 79.7
14% weight +8.1
Counter-Strafe 81
10% weight +7.7
KAST 66.8%
14% weight +6.9
Headshot % 46.7%
8% weight +4.0
K/D 1.01
11% weight +3.9
Flash Quality 16%
5% weight +0.8

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.