76561197997730144
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-4%Peak single-match outcome anomaly 44.9/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 20 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 20 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-qTyOG-HAZCN-yM8MJ-WtJ4y-CNnQD | 15/13/2 | 101.9 | 1.23 | 2026-06-20 23:34:23 · 25m 52s | |
| CSGO-TQy2P-DZq8J-FtFNs-WYN8V-XF95Q | 5/14/3 | 56.0 | 0.34 | 2026-06-20 23:10:06 · 21m 35s | |
| CSGO-kJoFG-VVftL-XUVtx-zPb9f-aYK9P | 16/16/4 | 90.4 | 1.15 | 2026-06-20 16:05:43 · 31m 50s | |
| CSGO-vcrVu-RazZj-naYGh-rYOXB-opWTB | 6/14/3 | 43.7 | 0.52 | 2026-06-20 15:30:27 · 25m 43s | |
| CSGO-N7eUE-Bnv9L-XZ9A3-pn3tj-HY5dK | 8/2/3 | 101.5 | 1.89 | 2026-06-20 15:14:35 · 12m 56s | |
| CSGO-AT9UP-L3BBN-Pa33C-x7UFj-G4R4M | 12/18/7 | 65.0 | 0.82 | 2026-06-20 14:38:10 · 31m 24s | |
| CSGO-G5zDv-fNGPR-PBTbb-cSWth-Z5O3A | 15/10/8 | 98.9 | 1.57 | 2026-06-19 22:09:21 · 23m 24s | |
| CSGO-aGfGE-MUYvv-tAhat-QHM2H-5xOhG | 16/14/9 | 90.8 | 1.21 | 2026-06-19 21:25:55 · 34m 48s | |
| CSGO-KR3Vw-xcFwJ-rknzQ-DaUF2-9f4NF | 17/5/1 | 100.4 | 1.93 | 2026-06-19 21:00:25 · 22m 10s | |
| CSGO-33k2y-57NpV-bkfuG-W84np-us68F | 10/19/2 | 58.2 | 0.67 | 2026-06-19 20:07:57 · 34m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.