76561197997390008

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76561197997390008

nuke
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thera
train
mirage
ancient
inferno
vertigo
overpass
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
61
TeamDocks
our rating
29
Aim
leetify
53
Positioning
leetify
64
Utility
leetify
Best match
18–9 · 1.67
Ancient · peak rating
Matches analysed
6 · 1.24 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.24 · Normal
HS % 37.4% · Weak
Spray Control 51.8 · Weak
Preaim 6.8° · Normal
Counter-Strafing 71.1% · Normal
Time to Damage 617ms · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
61
6 matches with us
database

TeamDocks Match Data

6 matches · our own demo analysis
Performance
TD Rating
61
our skill index
Ø Rating
1.24
Ø K/D
1.24
Ø ADR
82.9
Ø KAST
80.7%
Ø HS
37.4%
Kill-level signals
Wallbang Kills
3.3%
Smoke Kills
3.3%
Ø Kill Distance
17.4m
Duel & utility signals
Opening Duel Win
50%
11–11 openings
Trade Kills
18
teammate deaths avenged
Clutch Win
22.2%
2/9 1vX won
Ø Utility Dmg
34.5
HE + molotov, per match
Flash Assists
2
enemies blinded → team frag
Ø Equip Value
$3,786
post-buy, per round
Full-buy Win
58%
rounds won on a full buy
military_tech

TeamDocks Rating

6 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

61
050100
Impact Rating64ADR61KAST88K/D53Headshot %35Spray Control52Counter-Strafe70Flash Quality19
Impact Rating 1.24
27% weight +17.1
KAST 80.7%
14% weight +12.6
ADR 82.9
14% weight +8.7
Counter-Strafe 70
10% weight +6.7
K/D 1.24
11% weight +6.1
Spray Control 51.8
11% weight +5.9
Headshot % 37.4%
8% weight +2.7
Flash Quality 19%
5% weight +0.9

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.