insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
60
TeamDocks
our rating
Best match
13–7 · 1.35
Inferno · peak rating
Matches analysed
2 · 1.16 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.32 · Normal
HS % 40.4% · Normal
Spray Control 70.6 · Normal
Preaim 9.8° · Weak
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
60
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
60
our skill index
Ø Rating
1.16
Ø K/D
1.32
Ø ADR
65.7
Ø KAST
79.5%
Ø HS
40.4%
Kill-level signals
Wallbang Kills
3.7%
Smoke Kills
7.4%
Ø Kill Distance
19.7m
Duel & utility signals
Ø Utility Dmg
38
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$4,054
post-buy, per round
Full-buy Win
75%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

60
050100
Impact Rating56ADR37KAST84K/D60Headshot %41Spray Control71Counter-Strafe80Flash Quality33
Impact Rating 1.16
27% weight +14.9
KAST 79.5%
14% weight +12.0
Spray Control 70.6
11% weight +8.1
Counter-Strafe 80
10% weight +7.6
K/D 1.32
11% weight +6.9
ADR 65.7
14% weight +5.3
Headshot % 40.4%
8% weight +3.1
Flash Quality 33%
5% weight +1.6

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.