76561197997048589
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+7%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
10+ games owned - real library
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-7.7%Peak single-match outcome anomaly 24.3/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 8 analyzed matches reads as variance, not a pattern.
6.7% of kills through walls across 8 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 8 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-xcDMt-yDiJB-3c9f6-an7fE-Zy3xK | 21/19/4 | 102.7 | 1.30 | 2026-07-03 21:08:09 · 34m 22s | |
| CSGO-qjpf4-8Fhnm-o7MkP-392eJ-q8tCQ | 18/15/2 | 79.6 | 1.30 | 2026-07-03 20:32:21 · 28m 34s | |
| CSGO-Qfqz3-qiiij-XK2at-n2MKr-hDBwO | 17/10/4 | 103.5 | 1.60 | 2026-07-03 19:58:27 · 29m 56s | |
| CSGO-6uRHV-HcWeD-EhBcu-pMKJH-sH2cQ | 18/17/2 | 85.5 | 1.07 | 2026-06-26 22:23:08 · 31m 52s | |
| CSGO-4Etdb-xFvGR-CLj7y-Z76qH-VdvLA | 18/12/8 | 99.5 | 1.46 | 2026-06-25 19:01:37 · 31m 45s | |
| CSGO-sVHmx-rH42P-oCoTq-mkuMH-tx6iL | 11/19/9 | 80.0 | 0.83 | 2026-06-24 21:05:49 · 39m 0s | |
| CSGO-TN2oR-42fK8-pspzh-hQcxd-2ZeuB | 27/18/7 | 119.3 | 1.62 | 2026-06-24 19:40:53 · 35m 46s | |
| CSGO-xtxrs-vOC2q-WSocC-ePkWy-UqDZG | 5/14/4 | 58.3 | 0.42 | 2026-06-17 22:24:46 · 22m 20s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.