76561197996915359
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Provisional — based on only 4 analyzed matches. Firms up as more of this player's games get processed.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-24.2%Peak single-match outcome anomaly 34.7/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Avg K/D 1.79 across 4 of our matches (penalty scales above 1.4)
10.8% of kills through smoke (penalty scales above 8%)
4.1% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 4 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-BaEbc-8fC5A-wXGMZ-ZtMH6-mqbNE | 20/8/4 | 92.1 | 1.68 | 2026-07-02 21:09:31 · 33m 15s | |
| CSGO-ozydJ-itfed-2Smcf-pD4TQ-UHZ2Q | 23/11/5 | 133.8 | 1.87 | 2026-07-02 20:33:35 · 33m 19s | |
| CSGO-epsWs-ShJRs-DGc4e-oOBOp-xrquL | 22/14/5 | 95.7 | 1.46 | 2026-07-02 19:45:10 · 43m 46s | |
| CSGO-v5k7R-Q6J6s-kbwzz-xjLLF-bTsdA | 9/9/8 | 75.4 | 1.17 | 2026-07-02 19:07:12 · 29m 45s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.