Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-yGZex-yH9o3-qCjww-SmAjR-yROEL | 18/15/9 | 84.8 | 1.38 | 2026-07-08 20:47:15 · 33m 13s | |
| CSGO-ERb9b-eREB2-5DmCs-TLfbf-2EkwG | 7/15/3 | 51.5 | 0.58 | 2026-07-08 04:39:25 · 32m 10s | |
| CSGO-moiic-HHshp-FCerp-qQecN-tGvjN | 9/13/2 | 66.1 | 0.77 | 2026-07-06 20:13:26 · 17m 48s | |
| CSGO-H76vw-CfXmz-CG2DF-vvBvw-sLqRP | 11/18/9 | 68.4 | 0.89 | 2026-07-06 19:29:48 · 37m 17s | |
| CSGO-OjNpV-Ej2SM-zNisy-LGWWe-VFxLA | 11/18/5 | 65.1 | 0.80 | 2026-07-06 15:26:20 · 37m 17s | |
| CSGO-4JQvG-cRCzV-zsN3Y-WrwFo-aiZtH | 17/10/1 | 85.5 | 1.54 | 2026-07-05 18:26:17 · 31m 3s | |
| CSGO-6c9y6-Euws9-z8jSC-EVJbZ-5ueiK | 15/17/8 | 88.8 | 1.13 | 2026-07-05 17:38:47 · 40m 8s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.