76561197996490518
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+6%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
10+ games owned - real library
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-14.7%Peak single-match outcome anomaly 30.5/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Low mean preaim 6.56° with a tight 5.26° spread across 47 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 7 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-hWsMr-rd2iM-Z7hQt-Uv3kS-jHR7B | 12/20/6 | 69.6 | 0.71 | 2026-07-06 19:29:11 · 34m 16s | |
| CSGO-HMayM-m9zBS-2ovD4-GXuGi-xY2tJ | 10/19/1 | 47.3 | 0.50 | 2026-07-06 18:51:59 · 33m 52s | |
| CSGO-mxfoF-6OcEf-TH4pV-aPYwh-TPDhP | 12/18/6 | 65.6 | 0.74 | 2026-07-06 18:11:57 · 36m 42s | |
| CSGO-nm7F5-t5Kjw-j7FGa-CG5qW-RadFO | 14/14/7 | 80.0 | 1.06 | 2026-07-03 20:44:57 · 34m 48s | |
| CSGO-xfuCi-t7nBq-kmAP7-sesJs-oNBYN | 11/18/6 | 57.0 | 0.81 | 2026-07-03 20:03:59 · 37m 44s | |
| CSGO-FKLMN-Riedu-t7KHf-NknPB-jTiLJ | 11/6/5 | 84.2 | 1.47 | 2026-07-02 21:05:02 · 27m 25s | |
| CSGO-iujFV-rfmxZ-S8HDC-THP8f-WtTGQ | 17/9/9 | 122.2 | 1.73 | 2026-07-02 20:32:57 · 29m 3s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.