76561197996113154
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+13%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
10+ games owned - real library
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-3.9%Peak single-match outcome anomaly 40.7/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 16 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 15 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-dBz2Q-ZohAX-pcMW8-Zwf8a-NP7rN | 16/20/7 | 76.6 | 0.99 | 2026-07-08 04:10:10 · 35m 53s | |
| CSGO-Hx3xh-xkvBW-EqK3z-wmyYY-JuiTL | 16/12/12 | 100.7 | 1.45 | 2026-07-06 07:10:28 · 28m 0s | |
| CSGO-axfHt-TLonW-u7qKi-GPafU-uFqqK | 17/19/6 | 86.4 | 1.00 | 2026-07-06 06:09:06 · 33m 7s | |
| CSGO-tskFw-7K3SY-8BEzp-73zpi-6i8LK | 18/15/3 | 95.5 | 1.39 | 2026-07-06 05:11:11 · 29m 1s | |
| CSGO-w9D92-ThtZs-3Qtie-uQaUH-CKxbE | 8/9/1 | 10.9 | 0.78 | 2026-07-06 04:13:31 · 6m 19s | |
| CSGO-3mfnW-xqo89-SGqeF-DeZ7o-XsONN | 24/14/9 | 107.1 | 1.71 | 2026-07-06 03:12:07 · 36m 4s | |
| CSGO-iQNOc-6O8L9-HeYhK-5U8iS-nwAAA | 24/10/5 | 139.9 | 2.19 | 2026-07-06 02:36:19 · 28m 28s | |
| CSGO-3KwLu-JyhiO-ZNAoP-RMhPP-ZbaEC | 11/16/7 | 86.1 | 0.99 | 2026-07-05 10:00:38 · 23m 28s | |
| CSGO-L4BTh-J3JTP-Ctcxa-r2qjt-UXOYE | 11/14/4 | 52.6 | 0.79 | 2026-07-05 09:09:57 · 25m 59s | |
| CSGO-nOF9J-2RVpu-8M7Mu-R7XeC-jJGrL | 15/9/1 | 70.9 | 1.29 | 2026-07-05 07:33:18 · 32m 30s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.