Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-3.3%Peak single-match outcome anomaly 34.7/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 19 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 19 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-MZDMA-ODPL9-zEzD6-jeqGR-q7NQC | 24/13/9 | 132.6 | 1.84 | 2026-07-03 22:16:30 · 35m 54s | |
| CSGO-hDLZy-WCZpP-EZHi6-mbMdO-SSUnB | 28/12/4 | 133.9 | 1.95 | 2026-07-03 21:36:58 · 35m 36s | |
| CSGO-UfJXF-jF2q8-cxoO9-v7aie-sOYQM | 7/15/6 | 71.9 | 0.69 | 2026-07-03 20:55:30 · 20m 8s | |
| CSGO-68fOk-xBN9Z-DjPLf-R8MQ7-Pe84E | 8/14/7 | 87.5 | 0.84 | 2026-07-03 20:23:24 · 25m 37s | |
| CSGO-kdEXi-bybHp-2N9aK-Xm3Rp-TOfuB | 12/15/8 | 62.7 | 0.97 | 2026-07-03 19:37:04 · 33m 29s | |
| CSGO-apjMS-zGoqs-nLCGk-jQNAc-VQksF | 19/21/5 | 85.8 | 1.09 | 2026-07-03 18:20:11 · 50m 42s | |
| CSGO-omGaf-PewRy-oGdtj-MHvb3-Sf78F | 7/19/8 | 48.8 | 0.49 | 2026-07-03 17:17:45 · 31m 31s | |
| CSGO-dspb7-ZnJEb-6VLqt-meLA5-wAw5G | 6/12/5 | 44.1 | 0.74 | 2026-06-30 19:54:58 · 31m 22s | |
| CSGO-BwKLZ-z9ixp-B7sh4-smVJB-jdBpF | 5/13/10 | 62.9 | 0.79 | 2026-06-30 19:21:40 · 27m 47s | |
| CSGO-xPfdG-mxc3K-L2fKY-24YLS-2vDuA | 18/13/5 | 95.5 | 1.44 | 2026-06-30 18:39:48 · 32m 31s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.