76561197995517890
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Provisional — based on only 4 analyzed matches. Firms up as more of this player's games get processed.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Profile is private - signals can't be verified
Combined 'can't verify' penalties from private profile/inventory/hours/friends totalled -22%. Being private is a weak signal, not evidence - capped at -12% so privacy alone can't push a clean account out of the Trusted band.
Ban History
-3%Base penalty -25% (1 ban × 25%, capped 50%) × age weight 0.1
Our Own Match Data
-32.2%Peak single-match outcome anomaly 43.1/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Avg K/D 2.1 across 4 of our matches (penalty scales above 1.4)
8% of kills through walls across 4 analyzed matches (penalty scales above 4%)
11.5% of kills through smoke (penalty scales above 8%)
TeamDocks rating & ADR trend · last 4 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-rakHV-zGpxa-oqQcu-TtbBG-88axJ | 12/9/3 | 85.7 | 1.31 | 2026-06-28 20:18:48 · 23m 29s | |
| CSGO-vqZEH-YxE5c-qn4hQ-npsCk-ZDxHL | 27/10/2 | 142.6 | 2.10 | 2026-06-28 19:42:24 · 31m 13s | |
| CSGO-auEo2-6OLai-JUdOT-N7JjA-XTKXL | 24/9/3 | 119.3 | 1.87 | 2026-06-26 19:01:34 · 31m 50s | |
| CSGO-PCCse-muytD-F3N7t-UYQwK-cwa3K | 24/14/4 | 96.8 | 1.52 | 2026-06-17 18:36:00 · 41m 7s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.