76561197994979997
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-6%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-2.3%Peak single-match outcome anomaly 25/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 9 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 10 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-SiapO-5r66z-VFmEK-yrCD5-TfDxH | 17/22/8 | 73.7 | 0.91 | 2026-07-01 19:56:05 · 44m 22s | |
| CSGO-rGPau-uMZH3-8PbUy-qyYyU-A7QBD | 34/23/12 | 135.0 | 1.66 | 2026-06-29 17:55:44 · 57m 45s | |
| CSGO-RZHmH-sSbCR-ivtQV-UGAv2-xVJvM | 20/12/4 | 112.9 | 1.70 | 2026-06-26 17:04:03 · 33m 49s | |
| CSGO-c6Yip-FzG86-FZoAX-fwSUH-dJxsP | 13/17/6 | 98.8 | 1.06 | 2026-06-26 16:29:03 · 29m 7s | |
| CSGO-AAdWG-bhoeT-tDCTb-PNWaC-BynUE | 12/20/4 | 73.6 | 0.80 | 2026-06-26 14:51:44 · 34m 38s | |
| CSGO-WGP4u-ez9sV-3cDyo-YPBp2-DCRmH | 18/15/4 | 75.3 | 1.18 | 2026-06-26 14:21:27 · 27m 17s | |
| CSGO-tqnYh-CDdDn-PzOaS-Jy8RC-y9qBE | 22/17/13 | 103.5 | 1.49 | 2026-06-26 13:40:54 · 34m 4s | |
| CSGO-WFcv6-wxTWh-FXxYw-c6xYo-QXpRP | 14/8/5 | 85.5 | 1.48 | 2026-06-25 20:07:43 · 25m 42s | |
| CSGO-ErrJm-AcjKG-vJYo2-ChoEy-vzYUN | 18/19/4 | 79.9 | 1.08 | 2026-06-22 20:07:20 · 41m 54s | |
| CSGO-Z8nSs-oPaHM-Vb72L-GxYVk-7XmfO | 14/9/3 | 86.0 | 1.27 | 2026-06-22 18:43:13 · 12m 40s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.