76561197994297406

nuke
cache
dust2
train
agency
anubis
mirage
ancient
inferno
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
44
TeamDocks
our rating
53
Aim
leetify
45
Positioning
leetify
57
Utility
leetify
Best match
23–10 · 1.85
Nuke · peak rating
Matches analysed
43 · 0.93 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.92 · Normal
HS % 49.9% · Normal
Spray Control 57.0 · Normal
Preaim 9.9° · Weak
Counter-Strafing 77.2% · Normal
Time to Damage 653ms · Weak
CS2 Hours
5,201h
plausible
Account Age
18y
8 months
Steam Level
12
Bans
0
clean
Games
13
6,116h total
Friends
40
Country
DKDK
TeamDocks Rating
44
43 matches with us
database

TeamDocks Match Data

43 matches · our own demo analysis
Performance
TD Rating
44
our skill index
Ø Rating
0.93
Ø K/D
0.92
Ø ADR
63.5
Ø KAST
70.2%
Ø HS
49.9%
Kill-level signals
Wallbang Kills
2.1%
Smoke Kills
6.7%
Ø Kill Distance
15.7m
Duel & utility signals
Opening Duel Win
41.7%
30–42 openings
Trade Kills
45
teammate deaths avenged
Clutch Win
9.8%
5/51 1vX won
Ø Utility Dmg
55.8
HE + molotov, per match
Flash Assists
4
enemies blinded → team frag
Ø Equip Value
$3,718
post-buy, per round
Full-buy Win
58.9%
rounds won on a full buy
military_tech

TeamDocks Rating

43 matches · high confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

44
050100
Impact Rating33ADR34KAST58K/D27Headshot %60Spray Control57Counter-Strafe75Flash Quality21
Impact Rating 0.93
27% weight +8.8
KAST 70.2%
14% weight +8.3
Counter-Strafe 75
10% weight +7.1
Spray Control 57
11% weight +6.5
ADR 63.5
14% weight +4.9
Headshot % 49.9%
8% weight +4.6
K/D 0.92
11% weight +3.1
Flash Quality 21%
5% weight +1.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.