Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-7axty-pXCZd-vzxhN-WChLJ-xcvaL | 15/14/4 | 84.8 | 1.25 | 2026-07-01 16:57:07 · 33m 59s | |
| CSGO-4qpzH-WsMkK-am3Xk-PZyGE-OycBN | 16/16/3 | 72.9 | 1.05 | 2026-07-01 16:14:57 · 31m 53s | |
| CSGO-BBe9u-RyCeO-mvBob-G5SES-oR6FP | 15/15/3 | 80.6 | 0.98 | 2026-06-29 19:27:29 · 28m 3s | |
| CSGO-YefPC-35udR-oO8fq-WGYNX-vvuvE | 20/25/6 | 76.9 | 1.02 | 2026-06-29 18:21:41 · 62m 39s | |
| CSGO-htu8P-MeHnz-rOTQj-dnJup-AYEyB | 19/17/4 | 101.4 | 1.29 | 2026-06-24 17:45:23 · 36m 27s | |
| CSGO-simjN-Ku63k-LBtc7-2eqtw-VCZQM | 26/21/4 | 91.8 | 1.27 | 2026-06-24 16:43:21 · 47m 30s | |
| CSGO-D4q3x-Rjo25-oOZxR-MV3mx-wfdZH | 22/15/2 | 105.5 | 1.59 | 2026-06-24 16:14:29 · 24m 26s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.