76561197993859930
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-16.9%Peak single-match outcome anomaly 17.7/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
5.6% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 5 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-AOMPb-TFqRh-HpG9k-4qmTw-8BRmH | 9/17/4 | 57.6 | 0.58 | 2026-06-29 20:33:36 · 32m 10s | |
| CSGO-V3wLv-ZWmaS-HKXXC-dR3VH-t9XDJ | 24/15/5 | 103.7 | 1.60 | 2026-06-29 19:46:55 · 41m 22s | |
| CSGO-xtaia-JBqrG-jqbYb-RDM4L-m9hWA | 14/15/6 | 70.4 | 1.11 | 2026-06-27 21:25:13 · 33m 22s | |
| CSGO-cRmrB-ZqQBB-zc9Vf-UbjPF-bTsdA | 10/15/2 | 71.9 | 0.70 | 2026-06-27 20:56:18 · 25m 58s | |
| CSGO-bjhOL-WORE3-krDYV-QKFAR-xRwLA | 15/23/6 | 53.3 | 0.84 | 2026-06-22 23:17:52 · 49m 22s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.