Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-P9ifQ-pE47Q-ctp6V-AfPu9-7xLDR | 10/15/7 | 62.7 | 0.86 | 2026-06-18 19:59:16 · 36m 43s | |
| CSGO-FNL2T-hhYbK-TPSYq-drdan-QtjPK | 6/19/5 | 42.2 | 0.42 | 2026-06-18 14:06:39 · 33m 10s | |
| CSGO-Aj45o-ihdrt-XXPmv-kiPud-FPGCF | 9/16/1 | 48.3 | 0.55 | 2026-06-18 10:57:06 · 34m 18s | |
| CSGO-RE4CX-nrZUV-q9FbO-feyoi-APxDK | 18/17/6 | 80.0 | 1.13 | 2026-06-15 18:19:49 · 38m 55s | |
| CSGO-j56mM-DTKtS-C7TXF-8Vi3E-sST8N | 11/15/8 | 76.8 | 0.97 | 2026-06-13 19:34:02 · 37m 7s | |
| CSGO-ce7xT-tNeRM-u3H67-X4ZQU-3krFF | 24/17/6 | 98.6 | 1.50 | 2026-06-13 18:53:22 · 37m 11s | |
| CSGO-KGNs2-QtMSG-LKv9T-9FtLA-CVbpG | 6/14/5 | 49.8 | 0.64 | 2026-06-13 18:17:45 · 32m 2s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.