76561197992697539

compare_arrowsCompare

76561197992697539

nuke
train
anubis
mirage
inferno
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
50
TeamDocks
our rating
64
Aim
leetify
67
Positioning
leetify
59
Utility
leetify
Best match
32–13 · 2.40
Inferno · peak rating
Matches analysed
16 · 1.06 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.94 · Normal
HS % 32.6% · Weak
Spray Control 61.1 · Normal
Preaim 10.6° · Weak
Counter-Strafing 65.2% · Normal
Time to Damage 544ms · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
50
16 matches with us
database

TeamDocks Match Data

16 matches · our own demo analysis
Performance
TD Rating
50
our skill index
Ø Rating
1.06
Ø K/D
0.94
Ø ADR
81.9
Ø KAST
70.5%
Ø HS
32.6%
Kill-level signals
Wallbang Kills
2.5%
Smoke Kills
1.7%
Ø Kill Distance
17.8m
Duel & utility signals
Opening Duel Win
54.2%
39–33 openings
Trade Kills
40
teammate deaths avenged
Clutch Win
12.5%
4/32 1vX won
Ø Utility Dmg
31.4
HE + molotov, per match
Flash Assists
2
enemies blinded → team frag
Ø Equip Value
$3,846
post-buy, per round
Full-buy Win
55%
rounds won on a full buy
military_tech

TeamDocks Rating

16 matches · high confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

50
050100
Impact Rating46ADR60KAST59K/D28Headshot %25Spray Control61Counter-Strafe75Flash Quality26
Impact Rating 1.06
27% weight +12.3
ADR 81.9
14% weight +8.6
KAST 70.5%
14% weight +8.4
Counter-Strafe 75
10% weight +7.1
Spray Control 61.1
11% weight +7.0
K/D 0.94
11% weight +3.2
Headshot % 32.6%
8% weight +1.9
Flash Quality 26%
5% weight +1.2

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.