Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-BPF6e-wEzns-NXAv3-YBMP6-tzioE | 12/18/3 | 60.9 | 0.68 | 2026-06-29 08:45:59 · 33m 38s | |
| CSGO-9S7NO-XSFL5-PeMv2-BpPdR-HnF8D | 7/17/8 | 58.8 | 0.55 | 2026-06-29 08:08:01 · 35m 11s | |
| CSGO-HfEUZ-pXUaw-dAMLy-PC8di-siHeB | 16/15/2 | 71.0 | 1.06 | 2026-06-25 09:13:38 · 40m 25s | |
| CSGO-MnGDi-x3MXa-SqP6c-WLzZA-JebRF | 12/15/4 | 87.2 | 1.15 | 2026-06-25 08:31:41 · 31m 15s | |
| CSGO-VFUbq-FzqdX-Y34uZ-Hhrjs-3rP3A | 13/16/5 | 59.3 | 0.99 | 2026-06-25 07:38:40 · 44m 1s | |
| CSGO-7EU8q-dAV3N-xwHzE-fVFmd-9EGZG | 16/13/2 | 72.5 | 1.11 | 2026-06-24 19:14:00 · 42m 12s | |
| CSGO-snnMA-nxumb-QSP56-2G2EN-tJpxA | 21/9/2 | 105.1 | 1.69 | 2026-06-22 09:27:01 · 30m 17s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.