Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-5QBoJ-uzHKq-DW2hv-2FhNm-7NKDR | 28/17/3 | 114.0 | 1.59 | 2026-07-05 19:27:35 · 35m 50s | |
| CSGO-8MRwr-dw9Sw-TMaZm-QyWJu-z2dOQ | 13/13/3 | 81.9 | 1.21 | 2026-07-05 18:23:09 · 23m 8s | |
| CSGO-73Zh9-GOOJQ-HLyjG-L9SVr-TrJTK | 16/8/6 | 94.4 | 1.48 | 2026-07-05 14:47:52 · 28m 13s | |
| CSGO-echGs-B7Bjn-d4neO-DJXZM-Pn6nM | 17/18/7 | 99.5 | 1.18 | 2026-07-05 14:13:15 · 31m 32s | |
| CSGO-aodPh-BiAra-a49TF-QVrYE-NyCJC | 21/12/5 | 115.4 | 1.64 | 2026-07-05 13:41:42 · 27m 50s | |
| CSGO-CT8vA-znhu7-GxvJe-3VBKP-xvkbN | 20/15/4 | 120.4 | 1.43 | 2026-07-04 14:31:22 · 26m 56s | |
| CSGO-XbxE6-uWsBZ-yKMqK-TAQ7O-HHjLJ | 34/15/4 | 143.6 | 2.22 | 2026-07-04 13:53:36 · 33m 4s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.