Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-2KGLR-T6sLv-GCrQG-szWFZ-wZ7nM | 15/12/5 | 64.2 | 1.17 | 2026-07-03 21:40:39 · 31m 2s | |
| CSGO-Y45vt-NuJp2-GjyJX-uS768-xo8vO | 10/9/4 | 56.6 | 1.15 | 2026-07-03 21:11:36 · 25m 37s | |
| CSGO-pLna2-2E3Q5-RdhyY-UHKok-6XLoD | 14/14/4 | 74.4 | 1.10 | 2026-07-03 20:32:22 · 33m 49s | |
| CSGO-7cBML-GG5kJ-Fh6JR-NFcfD-sUNMB | 13/20/7 | 63.5 | 0.84 | 2026-07-03 19:53:55 · 35m 26s | |
| CSGO-d73kG-xnyMF-XHtAk-eua8a-oF7yD | 16/16/7 | 76.4 | 1.22 | 2026-06-27 21:51:16 · 33m 2s | |
| CSGO-qZpmJ-B3EQe-4eNWW-NTHED-jJGrL | 5/14/3 | 38.6 | 0.46 | 2026-06-27 21:14:36 · 31m 21s | |
| CSGO-u5FFB-AtB7y-yYWOW-OfNHy-KhMMB | 22/17/5 | 86.5 | 1.26 | 2026-06-27 20:21:35 · 44m 58s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.