76561197991227939
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-7.7%Peak single-match outcome anomaly 78/100 (rating/ADR/KD/HS% combined) — top ~0.3% of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 28 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 27 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-eY9Vq-RwsV3-2wFao-v4COj-AZQhG | 21/18/1 | 85.4 | 1.26 | 2026-07-05 19:08:19 · 32m 16s | |
| CSGO-O83dT-9XP4J-6A7Gb-8SveD-Uc8zP | 20/15/6 | 80.0 | 1.37 | 2026-07-05 18:25:42 · 39m 49s | |
| CSGO-q2WRH-JtJFj-Ozkpf-OFk2F-h99PL | 14/13/5 | 91.9 | 1.24 | 2026-07-05 17:57:25 · 25m 21s | |
| CSGO-QwBPT-GKTE6-JABLP-G8KLN-Z7PVP | 9/16/1 | 61.8 | 0.57 | 2026-07-05 17:26:02 · 27m 14s | |
| CSGO-dZcnb-QjozY-jo9AG-eKPX5-mAd7L | 12/16/1 | 66.0 | 0.72 | 2026-07-04 19:19:34 · 26m 51s | |
| CSGO-mCHmN-hhMAp-hVcLt-O9Toq-rDN6H | 27/6/4 | 175.2 | 2.82 | 2026-07-04 18:58:37 · 17m 46s | |
| CSGO-kkumF-SzoTH-Bjsdc-5N8AM-WJ8CH | 19/14/8 | 95.1 | 1.41 | 2026-07-04 18:20:41 · 31m 55s | |
| CSGO-PNA84-XjDZ5-Yze4f-5sfMP-ObCRE | 18/19/6 | 82.4 | 1.13 | 2026-07-04 17:41:54 · 33m 23s | |
| CSGO-E8AUO-GF4NU-kxX5n-xMDVW-XvmHB | 10/21/4 | 51.2 | 0.53 | 2026-07-03 07:29:44 · 35m 40s | |
| CSGO-kZmxk-ZCdXS-txsxU-MxWod-PupJN | 21/11/7 | 117.3 | 1.72 | 2026-07-03 07:29:44 · 30m 28s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.