76561197991188028
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-6%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-4.3%Peak single-match outcome anomaly 51.8/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 17 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 17 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-pwAHn-nQWG2-Gkqrv-wUjGG-pJGrL | 14/16/3 | 77.3 | 0.94 | 2026-07-06 15:57:15 · 35m 16s | |
| CSGO-AQhTx-Qe9X3-7oh87-PrX76-aeruL | 21/10/5 | 94.5 | 1.59 | 2026-07-06 15:16:21 · 31m 22s | |
| CSGO-euF4K-kA5Gk-mDf2j-wqkRm-HY5dK | 22/15/4 | 94.4 | 1.40 | 2026-07-06 12:38:15 · 34m 25s | |
| CSGO-2E34s-WaSf9-RnsuO-kixSs-ECBcO | 11/15/7 | 73.5 | 0.89 | 2026-07-06 12:03:00 · 30m 53s | |
| CSGO-ObtdD-W8MHT-JzaOX-NxUna-KaoYF | 15/11/6 | 99.3 | 1.33 | 2026-07-06 11:12:45 · 32m 18s | |
| CSGO-D6TmZ-6oa2a-prmkj-EexLY-bFhCG | 7/6/5 | 66.0 | 1.15 | 2026-07-05 12:11:50 · 20m 0s | |
| CSGO-F49Ts-3yiku-pqHdL-XzXN6-tBCJC | 13/18/5 | 82.6 | 1.02 | 2026-07-04 18:23:25 · 31m 5s | |
| CSGO-6JEhW-aOkLb-mqFpL-T6Ydx-zWq7C | 12/11/5 | 91.5 | 1.29 | 2026-07-04 17:50:01 · 27m 41s | |
| CSGO-9FcVe-25Oy2-Rut8E-UDsRy-FB6iL | 15/15/7 | 83.9 | 1.22 | 2026-07-03 19:42:24 · 36m 59s | |
| CSGO-8sdG5-59mnB-rY4cm-v7OwW-TGwPB | 25/10/2 | 121.2 | 2.01 | 2026-07-03 19:13:24 · 25m 21s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.