Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-YAFDq-w4Ctp-9cO7E-krn38-upNAK | 17/20/5 | 79.2 | 0.96 | 2026-07-02 21:15:31 · 38m 29s | |
| CSGO-ObySJ-pOyc2-wnoPh-MQfqS-evbxJ | 9/17/3 | 62.8 | 0.63 | 2026-07-02 20:40:02 · 31m 29s | |
| CSGO-s2mpp-XTamn-3hZM4-s6F7c-sOYQM | 25/16/3 | 108.4 | 1.61 | 2026-07-02 19:56:02 · 37m 55s | |
| CSGO-FC3jJ-vaX6X-OBW2C-EdYXZ-FvxfF | 7/9/3 | 71.1 | 0.75 | 2026-06-29 10:04:43 · 24m 24s | |
| CSGO-hpvLC-fVFEr-Aznwp-T5OV4-hUoEM | 8/17/4 | 50.0 | 0.54 | 2026-06-28 20:48:02 · 28m 36s | |
| CSGO-aPM7F-WQJuA-Chh9q-Jxrof-PjNpP | 14/22/6 | 59.1 | 0.84 | 2026-06-28 19:52:51 · 48m 54s | |
| CSGO-wrMwM-bAvvA-Hhycj-ndAku-v3SiA | 16/13/5 | 91.6 | 1.28 | 2026-06-26 12:04:13 · 29m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.