76561197990286461

jura
nuke
italy
cache
dust2
grail
mills
thera
train
agency
office
anubis
basalt
golden
mirage
warden
ancient
inferno
palacio
vertigo
overpass
stronghold
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
34
TeamDocks
our rating
49
Aim
leetify
41
Positioning
leetify
71
Utility
leetify
Best match
19–5 · 1.89
Mirage · peak rating
Matches analysed
18 · 0.76 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.82 · Weak
HS % 40.3% · Normal
Spray Control 64.5 · Normal
Preaim 10.0° · Weak
Counter-Strafing 81.7% · Normal
Time to Damage 659ms · Weak
CS2 Hours
private
Account Age
19y
1 months
Steam Level
12
Bans
0
clean
Games
private
Friends
private
Country
JPJP
TeamDocks Rating
34
18 matches with us
database

TeamDocks Match Data

18 matches · our own demo analysis
Performance
TD Rating
34
our skill index
Ø Rating
0.76
Ø K/D
0.82
Ø ADR
59.1
Ø KAST
60.7%
Ø HS
40.3%
Kill-level signals
Wallbang Kills
1.5%
Smoke Kills
4%
Ø Kill Distance
18m
Duel & utility signals
Opening Duel Win
32.4%
23–48 openings
Trade Kills
14
teammate deaths avenged
Clutch Win
14.3%
1/7 1vX won
Ø Utility Dmg
19.4
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$3,248
post-buy, per round
Full-buy Win
61%
rounds won on a full buy
military_tech

TeamDocks Rating

18 matches · high confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

34
050100
Impact Rating16ADR27KAST31K/D18Headshot %41Spray Control65Counter-Strafe81Flash Quality28
Counter-Strafe 81
10% weight +7.7
Spray Control 64.5
11% weight +7.4
KAST 60.7%
14% weight +4.4
Impact Rating 0.76
27% weight +4.3
ADR 59.1
14% weight +3.9
Headshot % 40.3%
8% weight +3.1
K/D 0.82
11% weight +2.1
Flash Quality 28%
5% weight +1.3

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.