Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-NvtSV-LRMcE-kresc-cpfNv-rfdZH | 14/16/3 | 91.4 | 1.17 | 2026-07-03 20:04:36 · 29m 10s | |
| CSGO-WR7eQ-UaBKO-y3Nmq-eXox8-ApWjM | 13/15/5 | 85.3 | 0.93 | 2026-07-03 19:25:54 · 32m 16s | |
| CSGO-EJKWb-WurZN-E9Xer-zB4Yt-uWq7C | 17/21/9 | 82.4 | 1.03 | 2026-06-29 18:38:54 · 41m 2s | |
| CSGO-rNSZa-S7xhi-NBwjt-Sq2oZ-RvNUD | 29/15/4 | 110.5 | 1.72 | 2026-06-29 17:52:15 · 43m 56s | |
| CSGO-khOkE-3HDWU-5tbNC-j4Kaw-RWjXM | 29/12/7 | 118.9 | 1.92 | 2026-06-28 15:19:37 · 40m 2s | |
| CSGO-AcxYL-B73Ux-7eiyW-GEKiD-ox6iL | 18/14/3 | 75.3 | 1.30 | 2026-06-26 20:03:16 · 41m 4s | |
| CSGO-cZad9-twjdV-L78Hb-utBPB-YVKaA | 31/21/6 | 96.9 | 1.54 | 2026-06-23 20:25:23 · 52m 0s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.