Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-wpPrq-k5aqq-dwMuc-4oLMK-hTsdA | 19/12/3 | 82.2 | 1.36 | 2026-07-04 17:11:57 · 32m 50s | |
| CSGO-Qhe8W-aE2EY-MJWL3-AYzCO-qaChP | 14/16/4 | 94.5 | 1.07 | 2026-07-03 17:58:24 · 35m 27s | |
| CSGO-67zza-5a42N-hbepi-ALzvA-8dKTK | 11/16/8 | 65.6 | 0.92 | 2026-07-03 17:19:21 · 33m 12s | |
| CSGO-JJe6Y-hPjx4-SPPYs-TTBuX-aQ4qB | 13/15/2 | 83.3 | 1.05 | 2026-06-16 17:11:40 · 26m 18s | |
| CSGO-rDJGS-YEsMX-CBtEq-hyRZT-6QaJD | 26/20/8 | 106.7 | 1.38 | 2026-06-14 16:47:04 · 45m 9s | |
| CSGO-rAOeZ-uEeuj-695Me-QEyKJ-cJWzE | 17/15/1 | 90.1 | 1.16 | 2026-06-13 19:11:24 · 30m 1s | |
| CSGO-qMJaQ-o64Q5-5japV-mMCjj-LXpRP | 1/3/1 | 34.8 | 0.55 | 2026-06-10 18:02:34 · 8m 7s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.