Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-87oJQ-LPovh-8J3VT-SMnHq-u2dOQ | 12/19/5 | 66.3 | 0.74 | 2026-07-03 02:14:40 · 30m 27s | |
| CSGO-QoB7U-sZwBf-QtzAR-UW5VR-2vDuA | 14/15/1 | 72.0 | 0.85 | 2026-07-03 01:39:06 · 32m 56s | |
| CSGO-e5PpJ-pKNuT-Fd2rv-iuUfs-A3VTB | 20/15/4 | 87.0 | 1.29 | 2026-07-03 01:02:10 · 34m 16s | |
| CSGO-cDRhG-v5HdQ-xzvcy-7T8Bq-T3kwG | 19/13/7 | 89.7 | 1.41 | 2026-07-02 23:37:46 · 32m 28s | |
| CSGO-2xeCa-nVD77-bdY6n-hXMnK-Z9JjC | 17/19/7 | 83.7 | 1.04 | 2026-07-02 22:59:15 · 36m 6s | |
| CSGO-T4yck-XxAAv-bo5Zm-q45Zi-LiHvM | 22/17/1 | 94.6 | 1.22 | 2026-07-02 22:22:14 · 34m 41s | |
| CSGO-2G8w2-CZ7k2-dvUPH-b5wJB-7TQ7B | 9/11/8 | 74.0 | 1.06 | 2026-06-26 23:50:56 · 28m 4s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.