Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-que4V-BiMo8-4ZTZm-nAxMT-rvMpP | 9/16/6 | 60.0 | 0.72 | 2026-07-06 15:29:43 · 30m 44s | |
| CSGO-UeDKo-ormRu-FWM5R-SJi3K-hJQBD | 16/12/7 | 88.4 | 1.30 | 2026-07-06 12:42:03 · 31m 28s | |
| CSGO-xxcmE-8n8jn-4xKNP-3wuv9-yKkXM | 9/15/7 | 91.4 | 0.93 | 2026-07-04 13:52:57 · 23m 40s | |
| CSGO-odRkz-hPVy6-ACm8e-xb8iq-MOBJC | 15/16/1 | 92.6 | 0.97 | 2026-07-04 13:13:09 · 25m 13s | |
| CSGO-kswKb-xtH54-RGjXm-xWivR-PGOJM | 25/17/1 | 92.4 | 1.40 | 2026-06-30 18:38:28 · 36m 31s | |
| CSGO-y9soe-Ues9A-8GPjF-555pw-zMOcF | 6/14/0 | 52.6 | 0.33 | 2026-06-27 18:28:03 · 17m 11s | |
| CSGO-MADfT-3T45Y-ntVXh-c39Sk-yDDmQ | 9/14/1 | 48.6 | 0.70 | 2026-06-27 18:02:35 · 23m 4s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.