insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
50
TeamDocks
our rating
Best match
13–9 · 1.41
Dust2 · peak rating
Matches analysed
11 · 0.97 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.89 · Weak
HS % 51.6% · Normal
Spray Control 66.8 · Normal
Preaim 6.0° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
50
11 matches with us
database

TeamDocks Match Data

11 matches · our own demo analysis
Performance
TD Rating
50
our skill index
Ø Rating
0.97
Ø K/D
0.89
Ø ADR
73
Ø KAST
69.7%
Ø HS
51.6%
Kill-level signals
Wallbang Kills
2.8%
Smoke Kills
4.9%
Ø Kill Distance
22.2m
Duel & utility signals
Opening Duel Win
48.1%
25–27 openings
Trade Kills
26
teammate deaths avenged
Clutch Win
33.3%
8/24 1vX won
Ø Utility Dmg
16.5
HE + molotov, per match
Flash Assists
3
enemies blinded → team frag
Ø Equip Value
$3,843
post-buy, per round
Full-buy Win
61.6%
rounds won on a full buy
military_tech

TeamDocks Rating

11 matches · high confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

50
050100
Impact Rating37ADR47KAST56K/D24Headshot %63Spray Control67Counter-Strafe90Flash Quality38
Impact Rating 0.97
27% weight +9.9
Counter-Strafe 90
10% weight +8.6
KAST 69.7%
14% weight +8.0
Spray Control 66.8
11% weight +7.7
ADR 73
14% weight +6.7
Headshot % 51.6%
8% weight +4.8
K/D 0.89
11% weight +2.7
Flash Quality 38%
5% weight +1.8

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.