Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-eLVUf-JaxkA-oji7b-HRC95-tBCJC | 11/20/1 | 46.0 | 0.48 | 2026-07-03 21:28:09 · 36m 9s | |
| CSGO-xNdM3-EMzTL-Kskma-avMkh-9hs8O | 10/12/8 | 66.4 | 1.08 | 2026-07-03 20:50:10 · 30m 56s | |
| CSGO-p8poo-Jq2nt-263ki-oGbFw-vrzED | 5/17/7 | 33.2 | 0.43 | 2026-07-03 20:01:55 · 34m 9s | |
| CSGO-t2idO-CNUJH-bVPOp-jqapm-93aNE | 21/24/7 | 82.4 | 1.04 | 2026-06-15 21:47:48 · 51m 33s | |
| CSGO-HqLdP-uk7n8-mwyKt-HHTm8-GAzpH | 14/9/4 | 83.0 | 1.31 | 2026-06-15 20:17:34 · 27m 36s | |
| CSGO-ZEFN8-4xJJL-97eus-Thssq-qrzED | 10/13/3 | 65.2 | 0.87 | 2026-06-15 19:35:32 · 33m 36s | |
| CSGO-9ujoJ-sLwVt-KrY9S-WWYNs-zNZML | 17/18/9 | 103.1 | 1.23 | 2026-06-13 19:01:39 · 34m 14s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.