Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zEQWj-AU7Ct-P8dWM-hWs3W-462NF | 21/19/6 | 93.3 | 1.24 | 2026-07-06 18:57:13 · 41m 28s | |
| CSGO-MZDnW-T4N5f-GGHf7-oqp4H-9mnpQ | 16/17/1 | 70.0 | 0.88 | 2026-07-06 17:13:46 · 40m 22s | |
| CSGO-zcohp-sVjCM-HDe5S-8BOup-bXEFN | 8/19/7 | 56.5 | 0.55 | 2026-07-05 14:24:23 · 36m 14s | |
| CSGO-fdf3C-zQuNs-qbf2i-Z6z9U-jvV9G | 7/11/3 | 56.2 | 0.74 | 2026-07-05 13:55:51 · 23m 42s | |
| CSGO-cemfQ-iyrbb-rMcnv-VDaXa-4jmMC | 15/14/3 | 76.2 | 1.13 | 2026-07-05 13:04:46 · 41m 11s | |
| CSGO-MyQPs-fmpcH-awztR-LrK8n-QXpRP | 14/6/5 | 85.1 | 1.59 | 2026-06-25 19:14:49 · 23m 6s | |
| CSGO-8s6AE-zzRrx-JpJsE-MHs3W-jFXsO | 11/18/7 | 57.7 | 0.83 | 2026-06-23 20:09:26 · 33m 29s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.