Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-jwm9x-m9RDB-yhYBk-qaJiX-NRz6A | 6/14/0 | 47.9 | 0.37 | 2026-07-04 23:08:39 · 22m 53s | |
| CSGO-XdH7i-BQeEa-KhWMq-BpmXT-MadFO | 8/15/4 | 68.2 | 0.63 | 2026-07-04 22:40:44 · 25m 16s | |
| CSGO-TCXCA-3mYO6-ZvzpE-7LckM-hRyQN | 9/15/6 | 59.6 | 0.93 | 2026-07-04 00:26:14 · 35m 58s | |
| CSGO-uWvxw-CsdrG-i7mX3-c4How-oWRKF | 9/16/10 | 53.6 | 0.85 | 2026-07-03 23:45:55 · 36m 54s | |
| CSGO-3ihVN-ciNP8-HZ8ty-JToGO-m7oJN | 8/17/4 | 46.1 | 0.53 | 2026-07-03 23:03:50 · 38m 54s | |
| CSGO-fPstB-Z82h7-W65ae-pOUaN-t8MUD | 12/12/4 | 51.0 | 0.99 | 2026-07-03 22:10:33 · 38m 33s | |
| CSGO-ROOYf-68DMz-PMzR3-mbrjC-5o8vO | 7/17/5 | 59.6 | 0.58 | 2026-07-03 21:35:45 · 31m 32s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.