Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-yprrD-OPDRu-fvSTP-9LDxx-FB6iL | 13/16/4 | 66.9 | 0.85 | 2026-07-03 18:49:22 · 44m 34s | |
| CSGO-4Jj34-pZtbJ-FxYMR-4FXPZ-8tQVP | 21/20/3 | 75.9 | 1.08 | 2026-07-03 17:53:02 · 45m 36s | |
| CSGO-hmztT-ix7HM-S92XB-QVJiY-FQSuK | 22/10/4 | 113.4 | 1.78 | 2026-07-03 17:19:58 · 29m 1s | |
| CSGO-FPLr6-ZHipL-VRZeD-xR6Ta-jZG8D | 15/11/5 | 78.1 | 1.38 | 2026-07-03 16:40:08 · 34m 28s | |
| CSGO-q4ine-3aHZW-uCEvk-4VEW7-qVSFE | 13/18/6 | 68.8 | 0.98 | 2026-07-03 15:57:49 · 36m 12s | |
| CSGO-so6Mk-5Eqve-V6fpB-Vy9ym-QtjPK | 18/18/5 | 76.5 | 1.12 | 2026-07-02 19:07:19 · 41m 17s | |
| CSGO-yGE5j-bUYXy-pqou7-5kqTT-fbh4D | 12/13/2 | 62.1 | 0.95 | 2026-06-22 20:41:39 · 31m 15s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.