Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-rvp2D-xc725-Bj2HV-z6Qxc-AQAwO | 15/17/4 | 98.4 | 1.14 | 2026-07-03 21:42:39 · 29m 21s | |
| CSGO-RoApy-4GFup-DBwcR-wmjc5-HfoAL | 11/13/4 | 56.1 | 0.87 | 2026-07-03 21:04:33 · 34m 46s | |
| CSGO-4388E-qKZjR-kQUbU-Zhfed-hFhCG | 26/17/6 | 83.9 | 1.43 | 2026-07-03 19:27:41 · 55m 13s | |
| CSGO-NERJA-oHKbr-j8h8T-pWXXA-XLkHB | 14/15/8 | 80.2 | 1.21 | 2026-07-02 20:26:07 · 34m 36s | |
| CSGO-yCorp-aVE6h-3dLSS-UDmao-nXWDJ | 18/15/2 | 96.9 | 1.26 | 2026-06-30 20:01:21 · 34m 6s | |
| CSGO-ehUnj-ffnjf-kzzCv-ibx6A-FKu8O | 19/14/6 | 89.7 | 1.40 | 2026-06-29 21:18:22 · 38m 26s | |
| CSGO-5o7kY-4jXcA-S2S2M-XZdVK-O9tvE | 16/14/1 | 68.8 | 1.04 | 2026-06-28 20:53:01 · 44m 31s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.