Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-4XQbv-X7wGh-V8Uyr-qriLc-8EAkE | 11/12/7 | 42.2 | 1.02 | 2026-07-04 21:34:54 · 30m 32s | |
| CSGO-9ZkJ4-cyRfS-emekk-wtj6k-ps68F | 16/18/4 | 77.0 | 0.95 | 2026-07-04 20:41:10 · 41m 36s | |
| CSGO-zoBwM-MB3we-TM8L7-uZLuJ-HytKG | 6/17/2 | 24.5 | 0.27 | 2026-06-30 15:11:53 · 35m 41s | |
| CSGO-8hcYW-QTTvn-4d9bJ-OdFuB-soi9Q | 11/12/5 | 54.6 | 0.93 | 2026-06-30 14:39:23 · 29m 29s | |
| CSGO-RHcpX-a2LkD-7SeZx-urHsJ-cJWzE | 8/18/2 | 54.9 | 0.54 | 2026-06-24 20:02:34 · 38m 30s | |
| CSGO-RKDMp-S9xUo-dqzqK-AuRZc-ztZpG | 10/10/5 | 59.4 | 0.99 | 2026-06-21 19:42:48 · 31m 16s | |
| CSGO-hKXQE-wRhsr-7nRuC-Qen9E-zn33L | 13/15/6 | 69.1 | 1.06 | 2026-06-19 20:46:56 · 36m 59s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.