Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-opY9K-2xEVu-SXutT-H6vMe-ptHrL | 27/7/8 | 132.4 | 2.23 | 2026-07-04 21:05:44 · 28m 49s | |
| CSGO-NTBaz-sHCEE-XaOzD-CnCs6-5K4VH | 7/16/4 | 44.4 | 0.56 | 2026-06-17 19:55:34 · 30m 29s | |
| CSGO-qA49v-fGwtB-hywuQ-SAroc-ztZpG | 25/16/5 | 115.9 | 1.66 | 2026-06-16 18:24:44 · 39m 15s | |
| CSGO-mYx5v-EBZft-SxMQ6-kjeuz-kVSFE | 16/15/2 | 55.0 | 1.07 | 2026-06-11 20:20:40 · 36m 50s | |
| CSGO-RfbAR-itJFG-ycji8-HWrmH-VnUaK | 31/14/3 | 111.1 | 1.84 | 2026-06-10 20:58:44 · 36m 51s | |
| CSGO-UPyrh-BQxeb-xsXKO-BA4AK-WTZfE | 13/16/3 | 69.4 | 0.92 | 2026-06-10 20:16:17 · 31m 47s | |
| CSGO-vYOEp-PXa8S-q9Pq3-oE9M7-TAqVQ | 17/13/3 | 72.5 | 1.20 | 2026-06-10 19:25:23 · 33m 4s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.