76561197984595469
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-4.5%Peak single-match outcome anomaly 44.5/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 19 analyzed matches reads as variance, not a pattern.
Avg K/D 1.45 across 19 of our matches (penalty scales above 1.4)
TeamDocks rating & ADR trend · last 19 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-GVjk2-FarVL-FQ3qA-7ouhk-at3NF | 13/15/5 | 75.3 | 1.08 | 2026-07-03 17:16:21 · 28m 9s | |
| CSGO-hS2Lw-Pj9U3-Shcrr-MbV2B-FKu8O | 22/15/5 | 110.6 | 1.52 | 2026-07-03 16:40:14 · 33m 43s | |
| CSGO-5csmr-WsjJ7-qTbcL-9vzva-o5cVG | 17/10/8 | 116.0 | 1.68 | 2026-07-03 16:09:46 · 23m 25s | |
| CSGO-rnEem-nBSNq-t7Pxa-zJrmk-PtcZH | 21/17/8 | 107.2 | 1.39 | 2026-07-02 18:17:03 · 39m 30s | |
| CSGO-SD7N6-boEsn-vvyJv-usjki-djEuA | 17/15/3 | 91.2 | 1.24 | 2026-07-02 17:47:27 · 25m 48s | |
| CSGO-2c9qL-yK9FP-dd56h-9HbMo-Piq3B | 30/15/7 | 130.5 | 1.89 | 2026-07-02 17:08:30 · 34m 33s | |
| CSGO-XiuGp-NL3fu-qpr79-NNadc-9EacP | 21/18/8 | 98.9 | 1.32 | 2026-07-02 16:25:25 · 36m 10s | |
| CSGO-Oc5t2-z47SH-rcpDj-oFdrE-zn33L | 26/17/7 | 98.0 | 1.63 | 2026-06-28 18:57:04 · 42m 55s | |
| CSGO-Qwfw6-8ENt9-nytih-yNvKN-97V5F | 16/14/3 | 100.1 | 1.37 | 2026-06-28 17:59:20 · 35m 11s | |
| CSGO-Lo65u-2oUMU-OMsbU-4BNWJ-DK5RG | 12/17/3 | 66.7 | 0.82 | 2026-06-28 17:25:29 · 27m 9s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.