Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-wmBUs-bDPQT-9pBJF-7qXVd-HZGOP | 11/15/4 | 58.2 | 0.82 | 2026-07-01 21:36:41 · 26m 54s | |
| CSGO-eitTy-mY2ea-BpnX4-SppNJ-VTTrC | 8/9/3 | 55.6 | 0.85 | 2026-07-01 21:03:37 · 30m 28s | |
| CSGO-PSPFO-zHUAF-npZ5s-LGRLq-3MEKO | 11/19/3 | 36.3 | 0.64 | 2026-07-01 20:14:16 · 46m 18s | |
| CSGO-4Yw5P-epqDy-VB9uZ-WkM8M-L8urD | 20/23/5 | 61.8 | 0.88 | 2026-06-27 21:52:34 · 44m 29s | |
| CSGO-DGCwc-G7Vu6-HAnFT-FPtYE-OoBhP | 10/14/3 | 75.3 | 0.89 | 2026-06-27 21:28:07 · 21m 7s | |
| CSGO-TCqjL-mrvVK-Zit3L-wYMY2-9L9PL | 9/8/4 | 65.2 | 1.06 | 2026-06-27 20:54:13 · 31m 12s | |
| CSGO-nGvZ2-NKxJx-rTh9o-jDmqn-tNTWJ | 13/16/8 | 69.8 | 0.90 | 2026-06-27 20:17:52 · 33m 17s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.