Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-4bpff-PH2OC-H3P5e-9x7AW-NvoNO | 26/17/9 | 126.1 | 1.64 | 2026-07-06 20:25:57 · 37m 13s | |
| CSGO-hws9e-SRODD-JsyfB-xMmAT-AHtdA | 21/7/8 | 111.8 | 2.00 | 2026-07-06 19:49:54 · 28m 29s | |
| CSGO-zDehO-BjTL6-WLDq4-5HCXY-e6siB | 12/18/6 | 83.2 | 0.86 | 2026-07-06 17:19:48 · 34m 9s | |
| CSGO-XcAE7-QwyCS-YDdnE-j6Zj6-aqKPJ | 17/15/6 | 95.4 | 1.32 | 2026-07-05 18:41:21 · 37m 14s | |
| CSGO-NdRxY-2sqpA-XYL5i-jadJc-hjBQL | 17/15/2 | 91.4 | 1.21 | 2026-07-01 17:39:02 · 32m 20s | |
| CSGO-LOpkp-rsvzL-CVvsp-yCXoW-BRaJD | 15/14/5 | 84.6 | 1.26 | 2026-06-29 18:41:23 · 34m 2s | |
| CSGO-2n2ir-YNpVS-uEZLi-H2uO8-GAzpH | 18/12/4 | 104.9 | 1.42 | 2026-06-29 17:04:08 · 30m 39s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.