76561197983169228
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-2%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-0.6%Peak single-match outcome anomaly 9.7/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 8 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 8 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zEsbo-tOn5B-2Jysc-upvOd-wErmJ | 6/19/5 | 50.7 | 0.43 | 2026-07-05 15:31:24 · 33m 11s | |
| CSGO-Ldpfv-6w2oF-DJhoW-47mRB-8dKTK | 14/16/6 | 80.5 | 1.11 | 2026-07-05 15:00:29 · 26m 43s | |
| CSGO-KJDZN-62ck2-Rkik6-j7fQZ-5ueiK | 7/17/2 | 45.0 | 0.40 | 2026-07-05 14:21:49 · 28m 58s | |
| CSGO-kvpCJ-susRe-Gm9sb-9FV29-mKurD | 9/19/7 | 63.4 | 0.70 | 2026-07-05 13:40:22 · 36m 49s | |
| CSGO-xUBfW-obQMJ-RiOzx-KSnxq-oNBYN | 16/25/7 | 48.2 | 0.67 | 2026-07-04 19:52:31 · 46m 6s | |
| CSGO-D4J7R-BHzyJ-ZD5MA-S9WQn-eYsFF | 5/13/1 | 37.6 | 0.42 | 2026-07-04 19:30:11 · 18m 13s | |
| CSGO-5M3QL-eDewB-HEZaf-e3mzB-Uc8zP | 16/15/7 | 97.8 | 1.24 | 2026-07-03 20:57:16 · 31m 53s | |
| CSGO-9DCWB-JxV4d-UYeAV-Jjf2L-zwJoD | 17/14/2 | 77.7 | 1.11 | 2026-07-03 20:05:18 · 45m 23s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.