76561197983103649
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend Β· last 2 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-QUsYr-eYsLP-9RmLV-jychR-WawDK | 24/14/6 | 118.5 | 1.73 | 2026-07-08 04:49:48 Β· 35m 48s | |
| CSGO-eik9s-ViSkS-f2OQ9-tF743-KBdqA | 22/17/9 | 86.5 | 1.41 | 2026-07-05 07:04:52 Β· 30m 19s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.