Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-ODMyt-28q2W-d5bwo-Aw3Xz-FB6iL | 14/17/1 | 60.1 | 0.79 | 2026-07-07 20:03:38 · 30m 57s | |
| CSGO-SZhMu-bf2x4-Gmvjr-pJXrJ-ixnkP | 19/10/2 | 79.9 | 1.45 | 2026-07-05 13:25:51 · 36m 38s | |
| CSGO-u7LqP-jJOKa-FbcqJ-mXBTL-5naAB | 15/13/3 | 75.5 | 1.12 | 2026-07-03 20:12:40 · 42m 50s | |
| CSGO-75kkZ-OLp5R-k3CKM-LeZzs-Q27vO | 16/11/6 | 82.9 | 1.43 | 2026-07-03 19:32:56 · 29m 48s | |
| CSGO-evHmZ-yWptp-9JtfG-XPxTm-MEuWK | 16/18/9 | 64.5 | 1.00 | 2026-06-28 20:16:25 · 47m 40s | |
| CSGO-z6PtF-xk9dT-vpToX-ExAm8-7pmwG | 19/18/2 | 79.0 | 1.06 | 2026-06-25 20:56:43 · 39m 18s | |
| CSGO-AScwd-LGbOL-N4q5T-SiYQS-Ew4ZJ | 20/15/9 | 81.9 | 1.33 | 2026-06-23 19:05:49 · 44m 37s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.