Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-CRAaA-ezn6Q-VqdLJ-saBvK-q8tCQ | 13/20/7 | 77.0 | 0.96 | 2026-07-04 15:14:55 · 34m 41s | |
| CSGO-3hJR7-P4Mn7-87Edj-vO4eP-McXTB | 18/15/7 | 110.5 | 1.50 | 2026-06-29 15:25:13 · 29m 11s | |
| CSGO-JuY6F-R9Y5o-aDWeX-Zfo55-GLSKF | 22/10/5 | 117.2 | 1.79 | 2026-06-28 17:39:36 · 32m 30s | |
| CSGO-UFbBp-Ko4PV-bhqk8-6XmAj-AZQhG | 18/17/8 | 94.7 | 1.25 | 2026-06-28 15:10:41 · 39m 58s | |
| CSGO-tQwbH-4dO56-POtFa-AbQa8-xo8vO | 19/17/4 | 83.6 | 1.21 | 2026-06-27 17:49:10 · 30m 25s | |
| CSGO-hCBuQ-aWZVO-mVzUp-kn34h-2XmfO | 7/17/2 | 51.3 | 0.45 | 2026-06-17 18:21:28 · 30m 24s | |
| CSGO-iRzGZ-NbDxS-T5jH5-e2iPx-OfX2Q | 18/16/7 | 84.2 | 1.28 | 2026-06-17 17:43:27 · 35m 15s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.