76561197982502422
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
0%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Cross-Platform Consistency
-5%FACEIT level 7 (6+) but no FACEIT match in 180+ days while still active elsewhere
Our Own Match Data
-8.3%Peak single-match outcome anomaly 23/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 16 analyzed matches reads as variance, not a pattern.
5.4% of kills through walls across 16 analyzed matches (penalty scales above 4%)
11.1% of kills through smoke (penalty scales above 8%)
TeamDocks rating & ADR trend · last 16 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-uoQt2-6dCEk-PRJNy-k8DNo-QiHvM | 16/19/7 | 74.3 | 1.00 | 2026-07-04 13:23:11 · 35m 12s | |
| CSGO-HjYUq-2sThD-hU8Zt-JRUnO-VwkMC | 14/10/5 | 77.7 | 1.25 | 2026-07-04 12:41:04 · 27m 43s | |
| CSGO-b3yQM-QLVS9-Lxs9k-2u4aS-AaFSQ | 26/19/4 | 88.6 | 1.32 | 2026-07-04 11:25:52 · 39m 54s | |
| CSGO-CUJ5v-ZPX7C-cDeBn-sZv5m-eYsFF | 13/15/6 | 71.3 | 0.99 | 2026-07-01 18:48:21 · 36m 46s | |
| CSGO-EpwYz-8UAH8-YeXY7-L9YH2-pBJ8D | 19/10/7 | 96.8 | 1.65 | 2026-07-01 18:19:48 · 25m 42s | |
| CSGO-OXtrz-7jPEv-CZTrx-XJf7u-4f4NF | 12/18/4 | 68.1 | 0.75 | 2026-07-01 17:31:26 · 30m 30s | |
| CSGO-cO8Y5-FjbVc-SrTFe-LvY4f-t5cVG | 16/15/1 | 63.3 | 0.97 | 2026-07-01 16:43:45 · 32m 17s | |
| CSGO-woWFN-KqFtw-rBhYK-bknWE-J9tvE | 20/12/11 | 99.7 | 1.51 | 2026-06-29 19:43:18 · 34m 0s | |
| CSGO-e83by-8GWer-jH4WY-e7MPT-nGCtG | 26/16/4 | 112.0 | 1.54 | 2026-06-29 16:53:50 · 31m 55s | |
| CSGO-mid7C-9GUp5-jf7Ly-RD5kA-zKkXM | 14/18/10 | 91.2 | 1.04 | 2026-06-29 16:19:01 · 31m 41s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.